Viewing 9 replies - 1 through 9 (of 9 total)
  • Plugin Author Tim

    (@uaktags)

    The new update (1.0.17) should fix that issue along with any other Debug Function, Update_Meta, etc

    Thread Starter retsiem

    (@retsiem)

    Thanks for your answer. Do i have to upgrade from here because in my wordpress it says there is a update (red) but there is no up date link.

    Plugin Author Tim

    (@uaktags)

    It should show you the update link within the wordpress plugins page. If not then I’d suspect you have another issue we haven’t looked at previsouly. If the link doesn’t appear after a few mins, I’d suspect that you have a FileSystem Permissions issue (wp-content/plugins/wprpg is set to some permission other than whats default)

    Thread Starter retsiem

    (@retsiem)

    The link is there so i could update. The debug of gold points is running okay now.
    Is there for players the possibility to change points into gold because now it is connected to cubepoints? For example xp points to gold?
    Sorry if i have placed this question on the wrong forum item.

    Plugin Author Tim

    (@uaktags)

    I suppose if you were so inclined to do so. XP Points normally aren’t things (in RPG games) that are tradable or really worth any currency. They’re values that determine the growth of your player. If though you did want to trade in all of the usage of XP points for gold, you would have to modify the plugins that give you XP (the attack currently) to give just gold.

    Perhaps a bit more clarification would help me assist ??

    Thread Starter retsiem

    (@retsiem)

    Okay…. I understand that. So if there was a module that you could rob a bank than you will get XP. How do you get gold to go to hospital or is the only way the cron job? I can imagine that if you would rob a bank your xp will raise but also you bank account if you were succesfull.
    …….. I will take more time to think.

    Plugin Author Tim

    (@uaktags)

    Well you could have it so that an attack module would attack a bank. Most RPGs I’ve played though have had it so that the bank is a protected asset, one that can’t be stolen. I would recommend looking into the design of your RPG to include some of the Ideas below:

    -implement upgradeable skill sets where after certain level achieved, a skill set can be purchased. One of which allows you to rob a players bank.
    -implement quests where you rob a central bank, and if succeed you steal a portion of x number of players who have deposited money in the bank.
    -implement a city/world system where people are located in the same city/town and have a central bank system.
    -implement a army/castle system where you employ and train soldiers or crooks to sneak in and rob resources of a player.

    Many ideas but modules would have to be built for it all.

    Thread Starter retsiem

    (@retsiem)

    Sometimes i have ideas and mostly i dont have the skills to develop.

    Plugin Author Tim

    (@uaktags)

    Right, well we’ll see what we can work out. I still want to look at a world idea that I discussed with another user. But I’m also interested in making a Army/Castle system. It’d be similar to maybe those Gang/Mafia games where you could recruit virtual citizens into your Gang/Mafia/Army/Kingdom, and then use them for resource building of Gold(Cash), Attack, Defense.

Viewing 9 replies - 1 through 9 (of 9 total)
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