• Resolved nicocodepure

    (@nicocodepure)


    Can someone maybe assist in how features are appended to the canvas I wrote a few extra features using the 3rd party meta box to add my feature but now I am unsure and cant find how you guys are added that then to the canvas is there a possibility of showing me or guiding me in what I need to use where I need tp push my element to actually be added to the canvas?

Viewing 12 replies - 1 through 12 (of 12 total)
  • Plugin Author Pascal Birchler

    (@swissspidy)

    Hi there

    Thanks for reaching out. Right now we do not provide a dedicated API for interacting with the editor this way.

    Thread Starter nicocodepure

    (@nicocodepure)

    Would it need to be a API? Is there not maybe a internal function that is there I can call in my lets call it “plugin add on” that I created that will add the feature to the canvas? I even tried editing the source code but just seem to not find the correct file that will actually add what I am trying to add to the canvas itself. For example when the button is clicked to add text in the editor what is that button linked to what piece of code is it triggering to actually add that text box to the canvas

    Plugin Author Pascal Birchler

    (@swissspidy)

    Would it need to be a API? Is there not maybe a internal function that is there I can call in my lets call it “plugin add on” that I created that will add the feature to the canvas?

    Such a function would still be an API ?? Note I don’t mean “HTTP API” or “REST API” here.

    In other words: there is no way for third-party plugins to integrate with the editor. So what you are trying to do is not currently possible out of the box.

    Thread Starter nicocodepure

    (@nicocodepure)

    Okay cool thanks but then if I use the source code would that be possible to then add new files etc, So like in the useQuickActions add the button on that side menu, Create a function js file for lets say the presets, but then the last part is the insert element to the canvas that im not sure would work or is this also not at all possible?

    Plugin Author Pascal Birchler

    (@swissspidy)

    Sure yeah you could grab the source code and modify it in any way you’d like and build your own custom version of the plugin, it’s all open source.

    Thread Starter nicocodepure

    (@nicocodepure)

    Okay great stuff, Is there maybe some documentation specifically explaining how the features that is there is appended to the canvas? just so I know where to define my hooks etc etc?

    Plugin Author Pascal Birchler

    (@swissspidy)

    I’m afraid there isn’t really, but a lot of the stuff is written in TypeScript nowadays so your editor should give you some hints.

    Thread Starter nicocodepure

    (@nicocodepure)

    Okay thanks a mill and no one I can maybe contact even if I need to pay a consultation fee to just explain how it works to append to the canvas? Sorry for asking about it the whole time just pressed for time so anything that can help will be amazing.

    Plugin Author Pascal Birchler

    (@swissspidy)

    We don’t really offer paid support like that, sorry. But if you run into bugs I can try to help on GitHub on a best effort basis.

    Thread Starter nicocodepure

    (@nicocodepure)

    Thank you so much is there maybe somewhere I can email you what I am running into to not clutter the sourcode on github?

    Plugin Author Pascal Birchler

    (@swissspidy)

    We don’t offer email support. Opening an issue on GitHub should be fine. But again, preferably for bugs, not just any questions. I will occasionally check GitHub.

    Thread Starter nicocodepure

    (@nicocodepure)

    Okay 100% thanks a mill

    will send the bugs I run into there then

Viewing 12 replies - 1 through 12 (of 12 total)
  • The topic ‘Append custom Third Party Metabox to canvas’ is closed to new replies.