Calder specific image prep?
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Hi Munger41, Thanks for your help getting the script running. I’m still stumped by image preparations. For Calder the code is ultra simple, no settings or adjustments, and your instructions say to use a “prepared” SVG image. That’s not much detail.
In looking at the included scripts, anime.js and vivus.js, there are tons of options but no clue how Calder interfaces with those options, and the instructions for those scripts offer only instruction on direct use of their script. They don’t offer instructions for Calder usage!
The basics I understand, create an svg, clean out code not needed, check that everything is a path, etc. But how to use the features of those scripts inside the “prepared SVG” so that Calder ends up doing what I want – to set timings, movements, etc. The Calder info is silent about such issues. It almost seems easier to just use vivus.js by itself since it includes all option settings and scripting features. How can I get calder to use those scripted features?
Do you have a bit of tutorial anywhere or coming soon? It seems image prep is the critical process. I’ve got all your demo images working, but I need to better understand more about this preparation aspect from a Calder POV.
BTW, any news about why vivus centers my animation, but Calder places it on the left margin?
Many thanks!
Larryqd
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